What This Is
Productization means turning the thing you do repeatedly for clients into something automated, templated, or self-serve. Instead of selling your time to do X for each client, you build a tool that does X.Why Bother?
You make money while you sleep Tools sell 24/7. Services require you to show up. Your revenue stops being tied to your hours 10 clients or 100 clients - same effort from you. You can charge what it’s worth, not what your time costs A tool that saves clients 10K. Your 40 hours to build it don’t matter. You stop being a commodity “We do social media” - commodity. “We built a tool that schedules content based on your analytics” - differentiated.Finding What to Build
Look at your last 10 projects. What did you do the same way every time? Good candidates:- Audits and assessments (checklist → automated diagnostic)
- Data analysis you repeat (spreadsheet → dashboard)
- Templates you customize (Figma file → generator)
- Training you deliver (PDF → interactive course)
- Reporting you compile (email → automated reports)
- Highly custom strategy work
- White-glove relationship management
- Creative concepting that changes every time
- Anything that requires deep client knowledge to execute
The 4-Step Build Process
1. Manual → Documented (Week 1-2)
Do the work manually for 2-3 clients but write down every single step:- What questions do you ask?
- What decisions do you make and why?
- What formulas or frameworks do you use?
- What does the final deliverable look like?
2. Templates → Tools (Week 3-6)
Turn your checklist into reusable assets:- Spreadsheets with pre-built formulas
- Figma templates with component libraries
- Airtable bases with automation
- Notion databases with formulas
- Google Forms that feed into scripts
3. Self-Serve → Automated (Month 2-3)
Build actual software:- Web app that does the calculations
- Chrome extension that pulls the data
- n8n workflow that runs the process
- GPT that answers the questions
- Dashboard that shows the metrics
4. Refine → Scale (Month 4-6)
Watch how people actually use it:- What features do they skip?
- Where do they get stuck?
- What do they ask for in support?
- What outcomes do they achieve?
Pricing This Thing
Bad pricing: Cost-plus (“I spent 100 hours at 15K”) Good pricing: Value-based (“This saves you 20 hours/month at 24K/year, so I’ll charge $8K/year”)Three models that work:
One-time: 15K upfront- Works for: Tools with finite value (one-time audit, migration, setup)
- Downside: You need constant new customers
- Works for: Ongoing value (monitoring, reporting, optimization)
- Upside: Predictable revenue, scales nicely
- Works for: When you need volume to learn what people want
- Downside: Need way more users to hit revenue targets
What You’ll Actually Make
Realistic Year 1:- 30-50 active users
- 15K monthly recurring revenue
- 2-3 major versions shipped
- Break-even or small profit
- 150-300 active users
- 60K monthly recurring revenue
- Clear market fit
- Actual profit that matters
- 500-1,000 active users
- 200K monthly recurring revenue
- Enough traction to raise prices or build more products
Common Ways This Fails
“Field of Dreams” syndrome Building something nobody asked for because you think it’s cool. Talk to 10 potential users before writing a line of code. Scope creep to nowhere Adding features forever instead of shipping something simple. Ship in 6 weeks or don’t ship at all. Pricing too low Charging $49/month because other SaaS tools cost that. Your context is worth more. Charge what it saves people. Forgetting to market it Building a great tool then hoping people find it. You need a distribution plan from day one. Competing with yourself Making a product so good it replaces your services. Keep some complexity that requires your expertise.Build vs. Buy vs. Partner
Build it yourself:- Total control, keeps IP in-house
- Requires technical skills you might not have
- Takes 3-5x longer than you think
- Fast to market, proven solution
- Less differentiation, ongoing licensing costs
- Limited customization
- Get expertise without hiring full-time
- Requires clear specs and project management
- Costs 50K+ depending on complexity
Your First 90 Days
Days 1-14: Research- Interview 10 clients about their biggest repetitive pain
- Map your current process for solving that pain
- Validate there’s budget for a solution
- Create detailed spec of what the tool does
- Sketch the user flow (screen by screen)
- Price out build options (DIY, no-code, custom dev)
- Build the simplest version that works
- Test with 3-5 friendly users
- Fix critical bugs only
- Offer to 20 prospects at 50% early-bird pricing
- Get 5-10 paying users
- Document what breaks and what delights
When to Kill It
Not every product works. Kill it if:- After 6 months, fewer than 10 people pay for it
- Customer acquisition cost is higher than lifetime value
- You dread working on it (life’s too short)
- Something else is working way better
Examples That Actually Work
Audit tool: Agency does SEO audits manually for 200. Sells 50/month instead of 10/month. Revenue up 5x. Template generator: Design agency customizes brand templates for 1K. Sells to 30 clients/month instead of 6. Monitoring dashboard: Marketing agency compiles monthly reports for 500/month. Retention goes from 60% to 90% because data is always fresh. Content calendar: Social agency plans content in shared spreadsheets. Builds visual planner with AI suggestions. Charges $300/month. Gets 100 users in year one.The Real Truth
Most agency productization attempts fail because:- You build something you’d use, not what clients need
- You make it too complex trying to handle every edge case
- You don’t market it because you’re used to doing client work
Build Your First Product
Book Doug’s 2-week sprint (12K) to turn your process into a working tool. Fast turnaround, no fluff.