Patrianna
Games for a social-casino platform
Studio leadership · Hired the team and shipped five games to 1M players
View Patrianna project- Built an in-house game studio from zero and shipped five high-stakes
React games to 1M players.
- Hired and led the cross-functional frontend, game-development and QA team.
- Owned monetisation, retention, experiments and telemetry.
- Owned product architecture, delivery, team structure and production quality for a top-three social casino.