The gates are open: a Marathon fan project in three days
On 2 June 2026 I started an empty repository at 11:24. By 14:08 the same afternoon, it held a working 3D explorer for the maps of Bungie's Marathon. By 08:38 on 4 June it had a squad simulation, adaptive rendering, a soundtrack and a design language borrowed from the game. It's live at marathon.withseismic.com.
It's a fan project. Nobody paid for it and nobody asked for it, but it's the clearest example I have of how my work has changed. The technical side was never the hard part. The hours were, and for years they decided what got cut before I'd written a line. This time nothing got cut, so taste led the project instead of the time I had.


