Tau Ceti IV
Fan-made map explorer for Marathon
Design & engineering · Built the 3D explorer, squad sim and soundtrack
Read the full case studyTau Ceti IV is a 3D surface-data explorer for the three maps in Bungie's Marathon. It's an independent fan project rather than client work, built over three days with Claude Code, and the role covered the design, the engineering and the soundtrack.
- Built the explorer in three.js and
React Three Fiber, drawing each map's line geometry as one set of segments with a height-graded shader.
- Rebuilt the interface in Marathon's visual language, from the palette and type to the field-tag markers and HUD.
- Shipped a live contacts layer where runner crews and UESC patrols walk, fight, fall and extract, driven by a unit-tested simulation core.
- Added adaptive render quality that keeps weaker GPUs smooth, and a six-track soundtrack made in Suno.
- Live at marathon.withseismic.com.


